-Dreadnoughts can Warp to artilleries. And with the right combo of plasma broadsides/secondary blam even slap that arty out of the sky before they can dive or get healed.
-Also have Nukes
-Destroyers can warp too, just takes a bit of aiming.
-Corvettes can stealth along with being all nimbly-bimbly and hard for an arty to hit (with expereienced piloting)
-Also can Target Blink Warp
-and Blink Warp
-and Thrust Amp
-Tactical cruisers can Emergency Evac, or Cloak, or Warp to teammate (assuming that team mate can get close to the arty)
-Artillery can counter-snipe with Guns and Mine Catapault
Assuming that none of the Mentors respond or show interest in helping anybody out, please feel free to holler at me and I would be more than happy to explain/show you guys how to break through these mental barriers of percieved invulnerablility you build around particular aspects of this game.