I'm under the impression that they are not saying anything on the state of the game because the company owning Dreadnought want to keeps making money with the game via the Steam market and the in-game store. But if they were to say that they no longer are making updates to the game it would and/or have abandonned the product only leaving a skeleton crew to keep the servers running it would:
1 - greatly reduce the current and future population of the game.
2 - people that have recently bought elite status would want a justified refund of their money.
By keeping all players in the dark about the current and not so bright future of the game, they are ensuring themselves to have some entry of money even if its small and be legally protected if they have already decided to abandon the game.
A big problem with Dreadnought for us players, is that so far there is no way to run it outside the servers from Grey Box/Six Foot. It would be nice for them to share programs for the server side, but that would be the death of the development of Dreadnought from the business point of view.
From the very start Dreadnought has been a big gamble being free, with nearly no freemium and no pay-to-win options. Yes intertesting for the players but risky from a business perspective. And i'm putting its kinda failure on the lack of experience from the devs on such an endeavor. I've been playing Dreadnought for two years, starting during the open beta and I've seen the different events that the devs have made to attract the interest of the community, Like the community monthly events, double xp weekend, exclusive coatings and decals if you played during certain period. In all, they were all great, but they never sticked on a formula over a long period of time and that to me show a lack of experience.
Heck over that two year period, how many new ships have we got. The answer is easy. None. We got one or two new maps and instead of adding new game modes, they removed some (on PC, Ceres Awaken and Team Elimination) The current model of MMOs show that to survive a game need to put out new non-cosmetic content in addition to cosmetic content (I don't count hero ships for their obvious near uselessness). Without new things to play with, there is a limit on how much the players will accept to grind. I've got 2500 battes. I can only guess how those players with more than twice my battle count must feel with 10-15 fully researched T5 ships and nothing new to test for months.