Tier's in this game will make all brackets imbalanced. Healing a T4 dread as a T2 Aion when there is a T4 destroyer damaging the dread your healing. It's always a losing battle. There were games i had last night while streaming where the other team had 4 T4 Destroyers and a T4 Healer. There is no way to counter this gameplay, and as more and more people continue to play the game, these possibility will continue to happen.
Something needs to happen to hero ships before open beta/next reset. I will be using only T4 knowing what i do now. There is NO REASON not too. There is 4 in game resources... 3 that can be related to XP and 1 for actual time progression. This means that credits are worth so much more than any of the others. You progress too fast when you get 2 groups of 3 to queue up at the same time full of friends and get matched together, then destroy T1's and T2's because you can now have 4-6 T4's on your team. There is no longer any competitiveness left in this game, just who has the better, higher tier ship, and who abuses the queue system with 5 of their friends.
ONE SINGLE tier 3 ship cost 50000 credit is too high for a new player to grind out.
Or even a skillful player, the amount of credit gain is a bit too low.
Thus not many player got to the veteran fleet
The officer briefings the T4's Hero ships have are spread up across multiple T4 ships. This means that they are worth 100's of hours of gameplay =/