zaftgun#7743 posted (#post-217961) said:
Basically what this translates to is that I need to be the most OP ship in the game for me to enjoy and learn it. If i dont have the most OP ship in the game Im not going to be playing the game.
Healers in this game is beyond ridiculous, you will not find another game with any bs healers remotely close to this. The game is will be much better without them.
Please dont just blindly follow the standard formula for any MOBA with dps, tank, support/healers.
Please don't misinterperet my post. What we are dealing with is players with many different skill levels and style of play. On top of that there are many types and levels of ships that as you've so astutely pointed out can be used in combination for different effects. I was not suggesting that enjoyment begins when one jumps in the potato with adrenaline shot and clings to a dreadnought. Please don't apply casual reductionism as it is not a legitimate argument. I continue to use the Oberon tactical cruiser, the Aion, and I am usually by my lonesome out there setting up my pods and often rushing lone ships when the opportunity arises. Naturally if other ships want to see the logic in my efforts they jump in for the ride and I'm more than happy to help them. This is no blindness as we all have to play the way we enjoy or feel the most successful with. I don't know what a MOBA is and don't play a wide variety of games (I don't even use discord). While I understand you want to win and I have no idea what tactics you are using at this point to do so, I can't understand why you would choose to slam something that allows a higher player pool and gives people a challenge to work on. I can understand the heal-stacking for the potato can be quite a challenge and would benefit from a "nerfed" graduated application, to say the game is better without tactical cruisers is very narrow-sighted.