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Darzok

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This has been reported before the Devs do not seem to care. T3-4 ships in a fight with T1-2 is going to kill the game.


Dubcent#1112 posted (#post-126571)


I have a friend who just himself has spent over 300 dollars on world of tanks. You people must really hate money because you would have been printing it with an Xbox release. Do you really not wonder why Sony paid you for exclusivity? Witnessed! MEDIOCRE!



That means nothing just since he put 300 in to WOTs in no way means he would put 300 in here.

Its been like 8 dam months now and its still crashing 100% of the dam time on PC. The bug has been reported countless times using the bug reporter and on the forums and still nothing. IF you can not fix it quickly then remove the map from play.

Its been like 8 dam months now and its still crashing 100% of the dam time on PC. The bug has been reported countless times using the bug reporter and on the forums and still nothing. IF you can not fix it quickly then remove the map from play.

Still NOT fixed the red sands load screen crashing come on now its been long enough.

I am still crashing on red sands the game is unplayable since its none stop crashing on red sands the only map i ever seen to get. I had hoped the patch might of fixed the problem but no such luck.

I am not sure if others have this but every time i get the red sands map i crash on the splash screen as it loads and nothing seems to fix it.


Gothmog#2098 posted (#post-50993)


I would like to assume this is just an artifact of MM with low pop, but that it can happen at all seems wrong to me.



I would like to hope so but the fact it is allowed to happen in the first place is a problem.


If there are not enough for an 8v8 then allow the MM to scale the size of the game down over flat out destroying the balance in order to get a full 8v8 game going.


I would take much smaller games for now till there is more players over been forced to use Hero ships in order not to be stomped as i try out the new tec tree.

The work done is great but the MM is a utter joke and dispite it just coming out i am ready to quit due to this.


Rank 4 Hero ships SHOULD NOT FIGHT STARTING SHIPS as there just far to powerful and end up in who ever has more stomping the other team in to the ground. There is no real counter other than to use Hero ships back and then you stomp the other team or end up with the Hero ships destroying every thing as the starting ships try to hide.

The double tac hardly works unless the other team is bad and fails to do any thing to try and counter them.


The best counter is take 5 dread/destroyers and just warp jump on top of them there not going to be able to out heal 5 people doing some focus fire at short range and with only 3 able to do any real damage there going to be slow to kill you..


The other choice could be short range nukes warp in just at the edge of nuke blast wave and fire so close there hardly able to move 2-3 point blank nukes will take out the healers and leave the other 3 all most dead if not out right kill them as well.


I have seen and broken the double tac teams before its just you need to use team work and not sit at range and try to out damage them since you will NOT out dps 2 healers at long range.