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DTDlizard

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Simple additional slots would fix the problem


SyncPerfect#7741 posted (#post-37814)


DTDlizard#7387 posted (#post-37803)



That actually sounds fun , buuuuuuuuuuuut....I have similar idea of the same kind.

How about making ships "multi mounted"? Like , here is monarch or whatever , any other ship , it has pilot who controls movement and abilities , first gunner who controls main guns and the second gunner who controls secondary weapons respectively.

I always missed ability to fire ALL GUNS AT ONCE LADS , FIRE EM UP .



Would mess up the balance, imo.

2 ships > 1 "multi-mounted" ship



Lol

like balance is not messed up at current 5 on 5

English comment passing by , don't mind me

just love the clan name smilesmilesmile

Crowd Control for the win bro

there are plenty of it in dreadnought

Ummm , i thought they actually improved it Oo

For example , i had a reaaalllyyy blurry ships in hangar (graphical engine probs?) in alpha , now it's fine , shading seem to be improved too

Lol 15$ ? Not buying anything for "gold credits" though , never seen they "buffed" price that high , sorry but correlation "quality - value" is completely fricked up here

Actually i can agree on this one , destroyers cannot have range that surpasses one of an artillery cruiser , they meant to deliver shells in close - medium distances

That actually sounds fun , buuuuuuuuuuuut....I have similar idea of the same kind.

How about making ships "multi mounted"? Like , here is monarch or whatever , any other ship , it has pilot who controls movement and abilities , first gunner who controls main guns and the second gunner who controls secondary weapons respectively.

I always missed ability to fire ALL GUNS AT ONCE LADS , FIRE EM UP .


WarViper1337#8868 posted (#post-37772)


corvettes have to much burst damage right now. I think they should be rebalanced so that they are more of a harassment type of vehicle instead of an assassin. It doesn't make sense to me to have an assassin class in a game where everything else is slow lumbering battleships that are designed to slug it out in long battles. Then we have the corvette that can shred an invictus dreadnought with ease and it just doesn't fit the theme they trying to sell us.


Corvette modules need a complete rebalance right now. Afterburn and blink warp should be on the same module so that you have to pick one or the other and not have both at the same time. Blink warp needs a longer cooldown since 5 seconds is way to fast. Tractor beams need to actually affect the corvettes in some meaningful way. Right now a corvette can just boost or warp right out a tractor beam with ease.



Lol stop calling Invictus in that way please , it's another stack of paper but thick and for some reason called "dreadnought" , all fun and normal armor starts with med dread.

If you want some SERIOUS rebalance i can try to suggest lower damage of both primary and secondary guns , as was said to be more "harrasment" fast ship , devs actually could try to transform corvettes into some sort of small and agile scout ships with nice guns on board and give them abilities to spot ships and amplify damage for allies by keeping them in sight (talking about teamplay and corvette actual role in it , not the lone wolfing mlg dorritos).

I only dislike blast pulse module on vet , it does not do enough damage to bigger ships but vet on vet duels are mostly - who has and pressed button first , it is literally "press X to win " conception here , i don't like it.

p.s. read my previous post about vets , i literally just put counter tactics there

1 - the official rifle name is "AKM" , AK 47 was non serial prototype , learn weaponry names please

2 - who said you can't suck playing on vet?

Again , and i'm actually getting tired of it , PLAYERS do gameplay , not the pixelated ships with guns , if your team cannot track cloaked vet that is hovering on 1 km distance that is THEIR problem , not the vet's . You need literally one salvo of medium flak to rid of that vet , vet without energy is dead , vet with no abilities ready is dead , vet has no armor compared to other ships (15k is not armor it's stack of A4 papers).

If others LET you do what Snib shown you WILL get that score , if you being COUNTERED by all possible means , your value as vet pilot will be questionable. That actually works with any ship in game , you can call all purge rammers OP cuz it disables ship completely , you can call dreads unkillable , it's all about team play but who said random players wanna cooperate? lolol