FORUMS


Hell_rabbit

Statistiques



POSTS

I am also tied of teamplayers who are worth nothing if playing one vs one. I am sure devs can make teamplaying as a separate case and teams will play only vs teams. if you want to play solo - you should play vs solo players. it is so simple fix.

Много русскоязычных, это радует. Знокомые позывные

Still have 401 err from yesterday. Game is going worse, menu and navigation became terrible.

So when T5 evasive maneuver will be fixed?

Game begins kicking back to worktable very often, several times during one match. When start the game again it shows: Matchmaking canceled by server.


Fatal error: [File:C:\depot\DREAD-1.12.0_release\UE4\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 723]
Rendering thread exception:
Fatal error!


Unhandled Exception: EXCEPTION_PRIV_INSTRUCTION


DreadGame-Win64-Shipping.exe
DreadGame-Win64-Shipping.exe
DreadGame-Win64-Shipping.exe
DreadGame-Win64-Shipping.exe
DreadGame-Win64-Shipping.exe
DreadGame-Win64-Shipping.exe
DreadGame-Win64-Shipping.exe
DreadGame-Win64-Shipping.exe
DreadGame-Win64-Shipping.exe
DreadGame-Win64-Shipping.exe
DreadGame-Win64-Shipping.exe
DreadGame-Win64-Shipping.exe
DreadGame-Win64-Shipping.exe
DreadGame-Win64-Shipping.exe
DreadGame-Win64-Shipping.exe
DreadGame-Win64-Shipping.exe
KERNEL32.DLL
ntdll.dll
ntdll.dll

Confirm problem. Just checked new update and found out that T5 evasive maneuver became useless. Some dev made a huge mistake in numbers


Brother Belial#4215 posted (#post-213717) said:



Hell_rabbit#0438 posted (#post-213712) said:


Just close this topic, there is nothing to talk about.



There is plenty to talk about. If you have nothing to add but insults, then feel free not to continue in this conversation.



I am not surprised, you have 1500+ posts and always crying that something is OP. I think you prefere talking rather then playing.
DM makes you unstopable? Lets meet in battle, i will show you how often you can blowingup. We are joined dreadnought almost at one time.
And that is a good idea, maybe devs can add to dreadnought same kind of duel mode? Where players can call up for duel each other, 1 vs 1, squad vs squad.

Just close this topic, there is nothing to talk about.


Brother Belial#4215 posted (#post-213694) said:



Hell_rabbit#0438 posted (#post-213691) said:



Brother Belial#4215 posted (#post-213690) said:



Hell_rabbit#0438 posted (#post-213635) said:


Some girls crying about something is OP again? People like you already nerfed all that can be. Game is still fun, but it was more fun 8 month ago.



I'm someone with both of these OB's and I think they are too good, I'm not crying about anything. have a look at what they do, DM is like having 3 extra modules, for one OB slot. AS makes drains worthless, and is completly passive and you get energy no matter what your healing, including fully heald ships.



You have forgot to mention one detail: DM activated when your armour falls to 10% or 15%. Destroyer shields stops only 75% of damage, not 100%(!), so even with DM activated you have 1 chance to take your enemy with you and nothing more. All this briefings in a hands of experienced player make a deadly combination but it's not means that something is OP.
If i go to play recriut fleet, i will play without any briefings and win at 1st place, other players will start to complain that nuclear torpedo OP, warp jump OP etc.
I don't think that we need any rebalance in briefings. Even healer's damage beam that can get you across the whole map i can understand.



No, DM will not give "skilled" players one chance to take an enemy with them, it gives then a get out of jail card when they should be dead. It's a cheese OB that lets you make mistakes. Ive seen many a ramcan that should be dead get off a second ram and get away because of it, when they should be dead because the other player has done everything right.


Yes anyone who has been playign the game for a good while will beat new players, that's not a point that's a fact and a poor argument.



If you think that someone should be dead - it's only your, own, opinion, if it should - it will even with DM. I am already saw arguments like you have. I mean not to beat new players, many experienced players playing recruit and veteran because of lack players in legendary and for grinding. In recruit only your skill make difference, even new player can destroy you.
I can play in squad but i like to play solo. It's nice if you have experienced healer in team, in other cases DM - can save you.
DM could be OP only if it starts to give a full health with all other abilities.
Why you want to make dreadnought ordinary, standard, shooter where won't be any improvisation, only standard role for every ship. It will be boring but you want it so much!


Brother Belial#4215 posted (#post-213690) said:



Hell_rabbit#0438 posted (#post-213635) said:


Some girls crying about something is OP again? People like you already nerfed all that can be. Game is still fun, but it was more fun 8 month ago.



I'm someone with both of these OB's and I think they are too good, I'm not crying about anything. have a look at what they do, DM is like having 3 extra modules, for one OB slot. AS makes drains worthless, and is completly passive and you get energy no matter what your healing, including fully heald ships.



You have forgot to mention one detail: DM activated when your armour falls to 10% or 15%. Destroyer shields stops only 75% of damage, not 100%(!), so even with DM activated you have 1 chance to take your enemy with you and nothing more. All this briefings in a hands of experienced player make a deadly combination but it's not means that something is OP.
If i go to play recriut fleet, i will play without any briefings and win at 1st place, other players will start to complain that nuclear torpedo OP, warp jump OP etc.
I don't think that we need any rebalance in briefings. Even healer's damage beam that can get you across the whole map i can understand.