goo Unit

Dweller

An ambush unit, the Dweller buries itself underground and waits. When an enemy approaches, the Dweller detonates, sending millions of nano-machines flying in all directions. These machines will then merge back together to continue fighting.

OVERVIEW

GROUND
UNIT TYPE
3
POPULATION
20 sec
COST OVER TIME

Unit Stats

COST
00
HEALTH
00
DAMAGE
00
ARMOR
00
PENETRATION
00
SPEED
00
RATE OF FIRE
00
AREA OF EFFECT
00
RANGE
00
SIGHT
00

 

COMPARE UNITS

Traits

Stealth

Prerequisites

f
Large Protean
mobile
mobile

Dweller

Stats

Cost 0
Cost/Time 0.00/s
Pop 3
Health 125
Armor 0
Speed 110.00
Sight 525.00
Damage 150.00
AoE 250.00
Penetration 3
Rate of Fire 1.00s
Range 100

Traits

Stealth

Prerequisites

Large Protean

Lore

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Tips

  • Dwellers are great for ambushing, doing a large amount of AoE damage when any enemy happens to walk over them

  • Dwellers are visible when moving, but are stealthed when planted in the ground

  • When a Dweller is triggered, it forms into a Small Protean, good for wiping up any enemies not quite destroyed by the initial blast

Tech Upgrade

Enhanced Cloaking Upgrade

Dwellers now retain their stealth when they are moving. They still must remain stationary to arm. Best used against bases or clusters of stationary units.

Advanced Mitosis Upgrade

When Dwellers explode they leave behind two Small Proteans. Best used when concentrating on heavy unit production.

Units