shroud Unit

Mimic

The Mimic uses solid energy camouflage technology to imitate the appearance of nearby enemy units. This ability allows it to infiltrate almost any stronghold.

OVERVIEW

GROUND
UNIT TYPE
3
POPULATION
20 sec
COST OVER TIME

Unit Stats

COST
00
HEALTH
00
DAMAGE
00
ARMOR
00
PENETRATION
00
SPEED
00
RATE OF FIRE
00
AREA OF EFFECT
00
RANGE
00
SIGHT
00

 

COMPARE UNITS

Traits

Prerequisites

f
Advent
f
Amplifier
mobile
mobile

Mimic

Stats

Cost 125
Cost/Time 5.00/s
Pop 3
Health 75
Armor 0
Speed 160.00
Sight 700.00
Damage 6.00
AoE 0.00
Penetration 3
Rate of Fire 1.00s
Range 350

Traits

Prerequisites

Advent
Amplifier

Lore

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Tips

  • Mimics will visually change into the first enemy they get close to, making them appear friendly to an unwary opponent.

  • Mimics will eventually lose their camouflage if they are not near an enemy unit or structure.

  • Mimics can be upgraded to reveal stealth units.

Tech Upgrade

Retribution Beacon
When a Mimic dies, it leaves behind a revealing beacon. This beacon cannot be attacked or removed; it can only time out.
Spectrum Calibration

The Mimic gains stealth detection.

Units