goo Unit

Radiant

Originally designed to gather data from geological surveys, the Radiant’s purpose has not changed much as the Goo evolved. It operates as the primary scouting unit, utilizing its omni-directional eyes to see a good distance in all directions, and even up onto high terrain.

OVERVIEW

GROUND
UNIT TYPE
3
POPULATION
20 sec
COST OVER TIME

Unit Stats

COST
00
HEALTH
00
DAMAGE
00
ARMOR
00
PENETRATION
00
SPEED
00
RATE OF FIRE
00
AREA OF EFFECT
00
RANGE
00
SIGHT
00

 

COMPARE UNITS

Traits

Prerequisites

f
Small Protean
mobile
mobile

Radiant

Stats

Cost 0
Cost/Time 0.00/s
Pop 2
Health 110
Armor 0
Speed 150.00
Sight 1000.00
Damage 6.00
AoE 0.00
Penetration 0
Rate of Fire 1.00s
Range 300

Traits

Prerequisites

Small Protean

Lore

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Tips

  • Best used as a scout, Radiants deal little damage, but have a large sight range and are fairly quick

  • Radiants are able to see into brush and onto high terrain, allowing them to expose lurking enemies

  • A variety of upgrades can be applied to Radiants to allow them to enhance their abilities and expand their strategic use

Tech Upgrade

Aerial Defense Upgrade

Radiants can now target aircraft. Best used in large numbers or against air scouts.

Stealth Sensors Upgrade

Radiants can now detect stealth enemies. Best used against enemies relying greatly on stealth.

Veiled Surveillance Upgrade

Radiants gain stealth. Best used when facing heavy defenses blocking scouting.

Units