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The Win a Fox Plush giveaway on Twitter starts at 3:00 PM CDT on 6/23/2017 and ends at 3:00 PM CDT on 6/26/2017 (late entries will not be accepted). The drawing will occur on 6/23/2017 and the winner will be notified by Twitter DM and announced on Twitter.


To enter you must retweet the giveaway tweet. You may only enter once and cannot create multiple accounts to enter. Only people who have used the retweet button at the bottom of the giveaway tweet will be considered. Those who copy the text and tweet the copied text with or without ‘RT’ at the beginning of the tweet will not be considered.


1 person who retweets the giveaway tweet will be randomly selected to win a fox plush


Must be 18 years of age or older to enter.


No Purchase Necessary. You do not need to own GAME to enter. This giveaway is void where prohibited.

@Starfire, by all means! You are more than welcome to it!

test

Hey there Mattiev,


Can you please reach out to http://support.greybox.com. They'll be able to assist you with this!


Thanks

Hey there Calick,


Sorry that you felt overlooked! That was not our intention at all, I just missed the question in the post!


At this time we do not have any plans to update the console versions of RiME.


Again, I am sorry for any delay in this!


Thanks

RiME does not have support for Mac, so we cannot make any promise that it will work with parallels.

Hi everybody,


We wanted to give you an update regarding the use of Denuvo anti-tamper software in RiME. Today, we got word that there was a crack which would bypass Denuvo. Upon receiving this news, we worked to test this and verify that it was, in fact, the case. We have now confirmed that it is. As such, we at Team Grey Box are following through on our promise from earlier this week that we will be replacing the current build of RiME with one that does not contain Denuvo. Please make sure your PC version of RiME has been updated, if it has not done so automatically.


Team Grey Box is also committed both to supporting the games we publish and to our player base, so this is definitely not the final update you will see with RiME. We are currently working on our first traditional patch, which we are aiming to release next week. This patch will provide a fix for the VR initialization bug, and will also provide a fix to some specific instances of hardware-related crashes, among other updates which will be detailed at the time. We sincerely thank players who have reported issues, and a special thanks to those who have worked with us to provide additional details, DxDiag files, and the like. We want to continue giving you the best product we possibly can.


Please feel free to reach out to us with any additional questions or concerns you may have. Thanks again for your continued support!

Hey everyone,


The creative contest has come to a close, and the judges spent four days going through all of the entries to decide the winners. Each entry was individually judged based on Creativity (35%), Emotional Conveyance (30%), Uniqueness/Originality (20%), Complexity (7.5%), and Skill (7.5%).


We had a huge variety of submissions, from an epic rap to an intricately carved wooden puzzle. In the end, only three winners could be selected.


So please join me in congratulating:


FIRST PLACE:

SIXFOOTGIRAFFE - Skyward


SECOND PLACE:

ERMOLAI - Cyclone


THIRD PLACE:

KOTORCOM - Once Upon a RiME


We would like to thank everyone for their hard work and submissions to this contest. I am thrilled with the amount of creativity all of you shared with us throughout this entire event.

RiME is officially available across the world! We wanted to share a few known issues with the PC build of RiME. If you do run into any issues, please reach out to our support team


Known PC Issues:


-RiME Does not support Crossfire

-If you disconnect a USB headset and reconnect it the audio will not resume playing through the headset.

-21:9 Aspect ratio may not display specific aspects of the game correctly.

-Windows taskbar is present when launching game in borderless display mode (Win10-specific problem)

-Bringing up the Steam overlay during the splash animations will cause audio/video desync

-Disabling Super Sampling Anti-Aliasing has helped some users resolve performance issues (Confirmed on some Nvidia 10 series cards). Use FXAA or TXAA instead.

-Setting VSync to Double Buffering and running in Fullscreen has helped some users resolve performance issues (Confirmed on some Nvidia 9 series cards)

-Shadows and lighting are dynamic RiME. Reducing shadow quality has helped some users resolve performance issues.

The Autographed T-Shirt on Twitter starts at 8:30 PM CDT on 5/25/2017 and ends at 8:30 PM CDT on 5/26/2017 (late entries will not be accepted). The drawing will occur on 5/26/2017 and the winners will be notified by Twitter DM.


To enter you must retweet the giveaway tweet. You may only enter once and cannot create multiple accounts to enter. Only people who have used the retweet button at the bottom of the giveaway tweet will be considered. Those who copy the text and tweet the copied text with or without ‘RT’ at the beginning of the tweet will not be considered.


1 person who retweets the giveaway tweet will be randomly selected to win An autographed T-Shirt


Must be 18 years of age or older to enter.


No Purchase Necessary. This giveaway is void where prohibited.